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Temple Terror |
Unspecified location |
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Attraction Designer |
Early 2005 |
| Temple
Terror was conceived along the lines of the Indiana Jones
attraction in Disneyland, with a twist, instead of being led
into danger, our guide has no idea of the chaos the tour
will descend into. The exterior had influences of Peruvian,
especially Mayan architecture, along with doses of the
mythology of the Gods, lush with foliage and man-made pools,
all fitted to control the flow of audience traffic. As the
tour spirals out of control when a vengeful God is
mistakenly awakened, the interior is loaded with special
effects and near-death experiences as our guide tries to get
us out of the temple in one piece! The traffic control and
timing of scenes gives an estimate of 1,600 guests per hour
through the attraction. |
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Rickety Split |
Unspecified Location |
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Attraction Designer |
Early 2004 |
| More an
exercise in model making (and an old obsession with the
video game Roller Coaster Tycoon), this self-guided project
was an experiment in extreme detail. While the layout design
was simple, the model involved a great deal of planning and
execution. Individual bents (the separate "up" bits, that
the track rest upon) were all hand-made using a jig, the
banks on the curves planned as accurately as possible, and
the track formed around the whole thing. The station also
was designed to allow the best possible customer flow
through the whole attraction. |
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